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A great article that discusses how game ideas can be generated and tested in under 7 days.
A really useful article that provides a run down of some useful prototyping tips and techniques.
This article highlights the importance of rapid prototyping combined with finding the right question to ask when building and testing the prototype.
Article: Prototyping Techniques (Daniel Cook)
Some tips and tricks when it comes to prototyping games.
A useful list of physical items that can be used in place of digital mechanics when it comes to prototyping.
A great tool for testing the interface and user experience design of a website or app.
Game Engine: Unity 3D
A popular game engine that can be used in conjunction with the Unity Asset Store for rapidly prototyping gameplay prototypes.
Tool: Gamification Cheat Sheet
Here's a cheat sheet I put together to help you with gamification
An excellent video that provides a succinct summary of motivational research and the workplace. Dan Pink highlights in particular that traditional rewards aren't always as effective as we think.
Book: Seductive Interaction Design by Stephen P. Anderson
A great book by Stephen P. Anderson that discusses how to make our interfaces and systems more engaging through the use of emotion, social elements and game design.
Book: Drive: The Surprising Truth About What Motivates Us by Daniel H. Pink
If you watched the video above and you want more, you can always check out the book behind it. This is a great read for those interested in the underlying research and it contains a number of useful tools for a number of different contexts.
Book: Punished by Rewards by Alfie Kohn
If you're looking for even more detailed research on motivation then look no further. Alfie Kohn provides an extensive review of motivational psychology literature in this book.