Where behavioural science meets real-world design

I help teams, leaders and organisations create products, services, and systems that motivate people and change behaviour for good.

Zac Fitz-Walter speaking on stage

About Zac

Zac Fitz-Walter is a behavioural designer, researcher, and speaker who helps organisations create products and experiences people genuinely enjoy. With a PhD in gamification and over a decade of applied research, Zac brings academic rigour and practical know-how to every engagement.

His work sits at the intersection of psychology, game design, and UX — turning insights from behavioural science into actionable strategies that drive engagement, motivation, and lasting behaviour change.

Zac uses the Make It Toolkit to give teams clear frameworks and tools they can apply immediately.

What I Offer

Engaging keynotes and hands-on workshops for teams and conferences.

Zac delivering a keynote on stage
Keynote

Behavioural Science: The Methods Behind Magic

ConferencesCorporate eventsTeamsLeaders

An energising talk that breaks down the science of engagement and shows your audience how behavioural design and gamification can transform products, services, and internal culture.

The keynote introduces key concepts from behavioural science alongside the Make It Toolkit, a practical framework for identifying behavioural barriers and designing effective interventions. Rather than stopping at insight, the talk gives teams a shared language and mental models they can immediately apply in their work.

Format: 60 min talk for 20–200+ people (in-person or virtual)

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Zac running a workshop with participants
Workshop

The Nudgeathon: From Theory to Action in a Day

Product teamsUX designersInnovation labs

A collaborative, hands-on workshop where your team learns to apply gamification frameworks and behavioural design principles to real projects. Using the Make It Toolkit, teams identify behavioural barriers, explore why current solutions may not be working, and design practical interventions that support better behaviour.

Sessions focus on real challenges, with participants actively generating and refining ideas together. By the end of the workshop, teams leave with a shared framework, practical ideas, and clear next steps they can apply immediately in their work.

Format: Full day (10am–4pm) for 10–100 people (in-person)

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What People Say

Get in Touch

Interested in a keynote or workshop? Send me a message and I'll get back to you.

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